Download Directx 11 Capable Gpu To Play Crysis 3

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If you really want to enjoy Crysis 3 at a higher level of gameplay smoothness, your system must run at with a CPU at least as good as 2.4 GHz Intel Core i5-750 / 2.7 GHz AMD Phenom II X4 805, more than 4GB Memory, a GPU that performs better than DirectX 11 graphics card with 1GB Video RAM Nvidia GTX 560 / AMD Radeon HD5870, while the PC system. “You need a DX11 capable GPU to play Crysis 3” EA/Crytek, despite making this game visually orgasmic and shit, take this middle finger for making it a DirectX 11 exclusive. I still feel the original CryEngine had plenty of juice left to churn out sequels, finding the visuals from the very first Crysis still gorgeous and constantly stuck in.

Directx 11 Capable Gpu To Play Crysis 3 Free Of Charge Free of charge Download Talk about on facebook Talk about on tweets Talk about on reddit Share on telegram Talk about on pinterest Review Download Link Software Information DirectX 11 (64 bit, 32 little bit) Free of charge Download Most recent version for Windows 7, Windows 8, Windows 10. Only for Nvidiacheck if not workinghttp://www.youtube.com/watch?v=vIU7biQPbLU. As you already know, one will need a DX11 capable graphics card in addition to the insane system requirements to be able to run Crysis 3. Crytek CEO Cevat Yerli said that the Crysis 3 is planned to be DX11 only, destroying the hopes of people running DX10 video cards who had previously expected Crysis 3 to run on a DX11 renderer but still support DX10 just like Crysis 2.


Directx

A Few Days Ago, CryTek was released a new part of game Crysis 3. German developers everybody dropped support for all DX9 and DX10 Cards and Gamers. Say Hallo From Russia!
In This Article i try (YURBAN) to solve problems like 'How To Run Crysis 3 on DX9-DX10 Cards'.

CryEngine 3 - Comparison with CryEngine 2 from previous Game

Yeah Yeah! The CryEngine 3 based on previous version CryEngine 2, The Game Crysis 2 have full support for DX9-DX11 Graphics Cards.
Crysis 3 also released on consoles like PS3 and XboX 360. These Consoles have APU with max DirectX Support Level 9 (DX 9.0c).

Differents of Crysis 2 and Crysis 3!

Common Folders:Bin32, Engine, Patch located in Root Game Directory (ex. Crysis2 and Crysis3).
Different Folders:Localization, Localized, gamecrysis2 and C3

Making Crysis 2.5 ))

To Mod, i (YURBAN) used Games: Crysis 2 v. 1.9 and Crysis 3 v. 1.2
Operations:

  • Rename folder Crysis 3Bin32 to Crysis3Bin32_BACK
  • Rename file Crysis 3system.cfg to Crysis3system.cfg_BACK
  • Copy folder Crysis 2bin32 to crysis3bin32
  • Copy file Crysis 2system.cfg to crysis3system.cfg
  • Run Crysis3bin32crysis2.exe and Getting Error:
  • Now Rename Crysis3C3 to Crysis3gamecrysis2
  • Rename Crysis3gamecrysis2_FastLoadstartup.pak to startup.pak_BACK
  • Copy/Move Crysis2gamecrysis2_FastLoadstartup.pak to Crysis3gamecrysis2_FastLoadstartup.pak
  • Copy/Move folder Crysis3Localization в Crysis3gamecrysis2Localized
  • Run Execuatable Crysis3Crysis2.exe: we found a Black Screen with Green Cursor (move freely) and after few seconds Application has been stopped!
  • Das ist Gut!
  • Now Read Again Crysis3Game.log, we showing strings like:
    Initializing AI System
    [Error] Unable to find any Localization Data!
    [Error] Failed to load anim pair file! scripts/animPairs.xml No 3P animations will play!
    [Profile] Warning: Could not open configuration file
    [Game Version]: RELEASE PURE CLIENT
    [Error] Unable to load 'Scripts/Progression/ProgressionTokens.xml'
    [Error] Unable to load 'Scripts/Progression/PersistantStatMapParams.xml'
The Problem called [Error] Unable to find any Localization Data! comes from: in Crysis 2 have only one folder gamecrysis2LocalizedEnglish.pak for English or any other Language, Crysis 3 have two folders for each Language - LocalizationEnglish.pak и LocalizationEnglish_xml.pak

Working at 'Hard' scheme

Now We Needed a PAK Manager (Pak Manager Tool) from CryTek official website, comes with Crysis 2 Mod SDK for Extract Encrypted *.PAK Files of Crysis 2 and Crysis 3.

Crysis 3 DX9 Project

Dx11 Capable Gpu To Play Crysis 3 Free Download

After many experiments with parameters and Game Execuatable, we founded some interesting parameters, like sys_spec (0-6). First Five values from 0 to 4 is able to config Crysis3 for PC, another 5 and 6 values configures CryEngine3 for XboX360 and PlayStation (in order to read). But Some Graphic Bugs Detected Immediately. Show Video and Screens Below!


HardWare Masters Team now working on Crysis 3 DX9 Project, content comes soon!

Download Directx 11 Capable Gpu To Play Crysis 3

Crysis 2 MOD SDK - Installing

If You Try Install This DevKit and Get a Error Like 'The Crysis 2 MOD SDK requires a full installation of the game Crysis 2, updated to Patch 1.9', check Registry Keys!
For x86 systems: HKEY_LOCAL_MACHINESOFTWARECrytekCrysis 2 Value Install Dir - Create REG_SZ and Write The Right Path to your Crysis 2 Game Folder.
For x64 systems: HKEY_LOCAL_MACHINESOFTWAREWow6432NodeCrytekCrysis 2

Links

CryENGINE Documentation
Crysis 3 X360 Image
DirectX SDK

DX11 Hook/Hack

After some Things about making 'hybrid' mod, we found nice old Application called '3D Analyze'. This Software Can Control Older 3D Appliactions to Emulate Shaders, Textures and many other DirectX Tweaks. We Send VIA Mail to Author of 3D Analyze. We Want Make DXGI Hack Directly (.dll file) or 'On Fly' (in Memory API Calls Control). This Way is the best choice of this Problem.

In Case With Analyzing The Game Execuatable we making Now a 'right' d3d11.dll, to replace some functions calls and its returning data.

Download Directx 11 Capable Gpu To Play Crysis 3 Download

Preparing to Hack and Few Things

DirectX 11. Alternative Library - concept

Download Directx 11 Capable Gpu To Play Crysis 3 Free

After Inspecting a Game Execuatable for DirectX Calls I Found Few Calls Named D3D11CreateDevice and D3D11CreateDeviceAndSwapChain. Then i Compared This Functions with previous versions (DX10, MSDN).

Download directx 11 capable gpu to play crysis 3 free

Declaration of D3D11CreateDevice.

HRESULT D3D11CreateDevice( _In_ IDXGIAdapter *pAdapter, _In_ D3D_DRIVER_TYPE DriverType, _In_ HMODULE Software, _In_ UINT Flags, _In_ const D3D_FEATURE_LEVEL *pFeatureLevels, _In_ UINT FeatureLevels, _In_ UINT SDKVersion, _Out_ ID3D11Device **ppDevice, _Out_ D3D_FEATURE_LEVEL *pFeatureLevel, _Out_ ID3D11DeviceContext **ppImmediateContext );

Declaration of D3D10CreateDevice.

HRESULT D3D10CreateDevice( _In_ IDXGIAdapter *pAdapter, _In_ D3D10_DRIVER_TYPE DriverType, _In_ HMODULE Software, _In_ UINT Flags, _In_ UINT SDKVersion, _Out_ ID3D10Device **ppDevice );

Declaration of D3D11CreateDeviceAndSwapChain.

HRESULT D3D11CreateDeviceAndSwapChain( _In_ IDXGIAdapter *pAdapter, _In_ D3D_DRIVER_TYPE DriverType, _In_ HMODULE Software, _In_ UINT Flags, _In_ const D3D_FEATURE_LEVEL *pFeatureLevels, _In_ UINT FeatureLevels, _In_ UINT SDKVersion, _In_ const DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, _Out_ IDXGISwapChain **ppSwapChain, _Out_ ID3D11Device **ppDevice, _Out_ D3D_FEATURE_LEVEL *pFeatureLevel, _Out_ ID3D11DeviceContext **ppImmediateContext );

Declaration of D3D10CreateDeviceAndSwapChain.

HRESULT D3D10CreateDeviceAndSwapChain( _In_ IDXGIAdapter *pAdapter, _In_ D3D10_DRIVER_TYPE DriverType, _In_ HMODULE Software, _In_ UINT Flags, _In_ UINT SDKVersion, _In_ DXGI_SWAP_CHAIN_DESC *pSwapChainDesc, _Out_ IDXGISwapChain **ppSwapChain, _Out_ ID3D10Device **ppDevice );
Download Directx 11 Capable Gpu To Play Crysis 3

Download Directx 11 Capable Gpu To Play Crysis 3.0

Download Directx 11 Capable Gpu To Play Crysis 3

Download Directx 11 Capable Gpu To Play Crysis 3 Mods

This Lines You Can Found on MSDN WebSite. The Function D3D11CreateDeviceAndSwapChain called Two Times before Game Launching. Looks Like, This is what I need. I Writed in VS 2010 Dynamic Link Library, called the same name 'd3d11.dll' and placed it to crysis3.exe folder (bin32). This Library Hooking All Functions Calls from Crysis3.exe to and Writing Some Data to Log Files. I Think The Hack Comes in Few Days!

Download Dx11 Capable Gpu To Play Crysis 3

The Screen Below, it shows no differents with DX9 and DX11 (Dragon Age 2), DX it is just API Interface for Driver, Driver Converting These Calls and Sending Instructions to GPU. The DirectX API Features it is only advanced effects on DX9, DX10/DX11 - Just Marketing to Selling Windows Vista and above Versions by Microsoft. If You Have Documentation for Any GPU, for example GeForce 6600, you may make the Alternative Driver, that knows how to Render DX11 Effects on 6600 GPU other any Graphics Cheap!

Downloads

Notice: to unpack archives below, you must use 7z-format compatible Archiver, like 7-zip (7-zip.org) or WinRAR (rarlab.com).

Mirror #1:Crysis3_PakDecrypt.7z (6,1 MB)

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